Dark virtual broadcast studio with concrete walls, a large live display, and a compact desk

Studio work. Virtual environment

The Desk

A working broadcast environment whose live display, camera framing, and graphics layer are designed as one system.

Premise

A set that holds up when the camera moves.

The scene has to read as a room before it can function as a show system. Screen regions stay live. Camera framing follows the set perspective. Tickers, labels, and lower thirds remain a separate HTML layer.

No client, collaborator, or project outcome is presented because none is supplied for public use.

Status
Studio work
Role
Direction and design
System
Virtual set
Audio
Not required
Base art for The Desk virtual environmentThe Desk with live display and camera zones marked

Working system

Nothing is painted on.

Toggle the meaningful layers. Each state explains part of the production setup rather than changing decoration.

Four parts. One working set.

  1. 01Art-directed background surfaces establish material, scale, and light.
  2. 02Mapped screen regions receive live program content.
  3. 03Shaped camera framing places the presenter inside the perspective.
  4. 04An HTML overlay layer carries labels, tickers, and show graphics.